The Banners Chronicon, Release #1

Apateus

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The Banners Chronicon
Release #1- Observing Eden

These releases are contained IRP in the Banners Chronicon #1, buy the Chronicon releases to get aware of their content IC and finance Banner activities


Life in Eden

In this release, we are about to answer a question that might seem easy to the reader at first, but it is not.

What are the commoner people doing right now?
They are living their own life, that is the trivial answer. But how? Is it different for a commoner to live in Luminion, in Zadh Nadrozz or in Raevendrecht?
Yes, indeed!
Different people, different cultures and of course different lives take place while we make our balls and other mundane events in our castles and high palaces.
But what is the world like, outside of our limited mondain circle?

Sketching the picture in the background

The reader might be wondering now: "I don't know much about what happens to individuals i don't know directly, but anyways, even if I wanted to, how can someone quantify what is happening in Eden?".
Nonetheless it happens that our beloved continent has a population, an economy, people leaving their town in search of a job elsewhere, missionaries trying to convert their neigbours and even some beggars that just try to survive in the streets.

We are going to make an adventure in this release. Almost the same adventure that one of the Kha’mal people of the past might have embarked on, trying to figure out the behavior of the stars to orient himself in the Anjyarri desert, thus becoming (perhaps) the first Astronomer in Eden [1].
As astronomers have done in the past, mapping the “stars” needs good instruments, landmarks and, above all, time.
Having all of these three resources, we have traveled throughout the whole continent of Eden, mapping and sizing the dimensions and the production of all the main towns.

Inhabitants of Eden
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The first thing we have decided to grasp is how many are the inhabitants of Eden: how many people live in each of our beloved settlements.[2] You can see our approximate results in the table.
Please note that some of them are showing a 0 as inhabitants number because they were not accessible for a measurement. Mostly because in ruin or populated by strongly hostile fauna that also make the town unimportant for the following esteems.

Even if very populated towns have a large number of inhabitants, like Al Khadir or Luminion, this table shows the population in Eden is mostly spread out, with a lot of people loving the rural life and the field work.
Please note that the number of people living there (or in the nearby) do not represent the number of army effectives in any way, nor how strong and disciplined an army is.
That will be treated in a future number, even if we chose not to publish these last data we possess, not to be blamed by governments or nations to expose any weakness that may or may not convince their neighbor to invade their lands.

Great esteem of the markets value in Eden (technic part, skip if you are not interested)

Second thing we treat in this paper is the economy and the flow of money that commoners make happen in Eden. Some places are just best suitable to make your business. If you have a Troll pelt, or some Wine chests you filled your ship with, you probably go somewhere where there is more chance to sell it, and to sell it at a higher price.
This makes the traders and farmers move, and when the merchants move, they bring their money and goods to the destination market.
We have made an esteem of the “trade power” and “trade value” of each of the cities the Banners know in Eden, and made a model that would let us foresee these fenomena.[3]
This is a chart of the trades in Eden: In the map, the arrows signify some traders moving elsewhere to conduct their deals. The number pictured is the monthly worth of all the trades conducted by “commoners” in the area.


image9.png


We show a list of the parameters and variables we have considered to calculate either the trade power and the trade value of each of the settlements.
Please remember that any of the settlements project his trade power and goods onto his own “trade region node”, and if the faction is “appealing” enough in its node, it will start to project a small part of its power onto the neighboring markets, thus making traders and riches move.
  • Settlement dimension
    • Overall dimension 🡅 (fields count less)
    • Number of productive buildings if any 🡅
  • Type of the main production
    • The main good type (ex. edibles) has high inflation being overly produced
      for the need of the market 🡇
    • The Settlement produce mainly goods of difficult access (may it be spices or magical goods) 🡅
  • Settlement autonomy
    • It’s a capital 🡅
    • It’s a province owned by a faction 🡇
    • It’s an island or a province led by a vassal to an overlord. 🡇🡇
  • Settlement activity 🡅(its reliability is a bit unreliable and partial, since it’s the one observed by Percival)

♖ Reading the charts ♖


As the reader might have noticed, there has been a lot of stuff happening, beyond what our noblemen and castellans may have seen in their days in Eden.
First thing that should catch your eye is that the money flow follows a centrifugal direction, going from the center to the borders of the map. This is mostly because the towns of Mapledale and Lionne could have a better appeal to the merchants, who are au contraire attracted by the richer markets eastwards and westwards, where there is more activity and far richer clients.
Having no rivals in the east, the elven markets prosper, with Luminion leader in the Import/Export, its networth being worth about 8990 Andros monthly.

On the other side, the northern markets may not be as valuable as the whole eastern continent, monopolized by the elves, but their productivity and growth prospect is not like any other, keeping a 6600 Andros monthly worth stuck in their markets in a corner of the world.
Also a part of this large production ends up flowing in Al Jabrir, therefore enriching the Hearthlands and the Anjyarris, whose caravans prefer the oceanic trade routes, instead of the more risky and dangerous road through the desert.
Be it because of the lack of caravansaries, or because the Lazarus Order didn't choose the caravan protection as their main activity, the road through Anjyarri desert is much less traveled than in its glory days.

In the next number, we will have an interview and some ideas about manufacturing.



[1] Despite how romantic this picture can be, we are still unsure if the first astronomer was actually an Anjyarri. Yet the history of the astronomy in Eden is yet to be written
[2] Please remind that Percival and the Banners are on the west side of Eden. Information, expecially about Luminion and Mithrona may lack information and be imprecise, thus making their esteems less reliable.
[3] Percival Schwan came up with these ideas during his many travels, in the Heartlands, Raevendrecht and Anjyarr. While he was writing his book “The Fractured Empire” and his autobiography “Travels of Percival” (still unpublished), he decided that could make the description of these places a bit more reliable if he had a more precise map of the people and the riches of the places he visited.
 

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